If you’re reading this, you’ve been invited. This is your golden ticket.
What is Future Flex?
As chaos and complexity become the new standard, we have to let go of the idea that we can fully prepare for the future with a set of protocols. We must go beyond the idea of being “future-proof”. Staying flexible in the flux of uncertainty demands new mindsets and new rules; the game has changed and we welcome you to play along.
During an immersive weekend of pioneering workshops, we will use play to tap into a Future-Flexible mindset. We invite you to see beyond the systems, playfully subvert the norms, and tap into your own intrinsic motivation in order to delve into the emerging future. In two full days of workshops, we will invite you to play, get unstuck, and uncover new strategies for action.
We call on professionals in education seeking purpose, who are ready to explore new ways of living and working. Are you curious about what it takes to be veranderingsbekwaam and how to shape a future in flux? Join us.
Saturday, June 10th from 11:00-18:00
Sunday, June 11th from 11:00-18:00 + celebration
You’ll be joining a select group of professionals who are looking for ways to be game-changers in the field of education.
Join us on the Island Van Brienenoord: a secluded nature reserve in the Maas River, just beyond the heart of Rotterdam
How to Arrive
Take Tram 23 direction Beverwaard from Rotterdam Centraal and get off at Noorderhelling. From the tram stop, it’s a 7-minute walk to the island. Keep your eye out for visual clues to find your way there.
In case of rain or unfriendly weather, an alternate location will be sent to participants via email in the days leading up to the event.
What to Bring
Your energy and enthusiasm! Since we will be entirely outdoors, we encourage you to wear comfortable clothes and shoes that can come in contact with nature. The island’s foliage is overgrown in areas, so you might choose to wear long pants for a bit of protection. We will supply food and drinks, as well as paper and pens. Feel free to bring your personal notebook, however, it is not required.
About the Facilitators
process architect & game thinker
After his formal studies as a graphic designer, Bruno Setola worked in graphic design, branding, and advertising for 12 years. He soon found out he was more interested in playing around with the underlying systems than in the visual aesthetics.
In 2006, he began teaching at art schools in Breda and Rotterdam, which spurred his interest in didactic design; the art of engaging students in learning, which led to an interest in Gamification. Bruno developed the curriculum for the Gamification department at Willem de Kooning Academy (Rotterdam University) and has led it for the last six years.
In 2014, Bruno founded Playspace to pursue his love of system-play, which focuses on co-creation and 'game thinking' to redesign systems of the social sector, with a particular focus on education and civil society.
social designer & play thinker
Lily is a nearly-graduated Lifestyle & Gamification student from North Carolina, U.S.A. She studied Visual Arts at the University of North Carolina School of the Arts with a concentration in installation sculpture before pursuing a design bachelor’s in the Netherlands. In 2013 she moved to Rotterdam to study at the Willem de Kooning Academy and after four years in 010 considers herself a Rotterdam local.
She is fascinated by human nature, daily life, playing with the rules and believes in designing playful experiences to reframe what we think we know in order to reconnect to a place of intrinsic play. For her bachelor thesis, she is currently investigating the link between play and dealing with uncertainty, specifically when re-imagining the future of education.
Playspace seeks to empower stakeholders and participants to understand, challenge, and change the rules that govern their lives and society through play. We encourage our stakeholders to adopt a playful mindset in order to get back in touch with what intrinsically motivates them in life. It is through the creation of 'play space' that we reframe reality; allowing us to imagine better ways to play together by redefining the rules and roles while reflecting on their implications through games and playful experiments.
We always start by taking unwritten rules from either a social or a didactical context and put them up for discussion with all stakeholders in a playful or gameful way. This might take on any form of playful experience; from participatory drama to board games, pervasive gaming experiences to playful toolboxes, design fiction to story games.